Reconcile
            info from 3DE, using the 3DE Export Nuke CornerPin2D Node
            Stereo Stabilizing python script
            
          On 5/29/12 6:48 
        
 I have a
          question about the "Export Nuke CornerPin2D Node
          Stereo Stabilizing v1.3" function in 3DE:
          
          
          Is the resulting cornerpin node meant to be applied to the
          distorted or
          the undistorted plates?
          
          
          cheers,
          
          
        
        
        
        Well, the current version of that script works on 
*distorted* 2D/3D point positions. That
        means:
        
        
        - track the raw footage in 3DE
        
        - export the corner pin
        
        
        
        Inside Nuke:
        
        
        - apply the cornerpin to the raw footage
        
        - undistort the resulting image
        
        
        
        ...how are the results? Are there any problems?!
        
        
        We could potentially add an option to that script which would
        allow it to operate on 
*undistorted* 2D/3D point positions
        instead (which means that the order of nodes within Nuke
        must/could be reversed)!
        
        
        Cheers,
        
        
            Rolf
        
        
        
        On
          3/5/12 8:00 , Michael Karp wrote: 
          I'm trying out the 3DE Export Nuke
            CornerPin2D Node Stereo Stabilizing. 
            
            Does it also require undistort nodes or is it stand alone? 
          
          
          Rolf from 3DE: It does not
            undistort anything. It tries to align one plate to the other
            using a (4 point) cornerpin node. 
          
          
          
          Is the full homography best? 
          
          
          
          Rolf from 3DE:  Well, it will align plate A to plate B in
            the most "aggressive" way possible. Most likely something
            you don't want, since you will lose almost all i/o and the
            convergence point will be highly different... 
            
            You probably want to use one of the "y" modes, which will
            ensure that the original i/o & convergence stays
            untouched.  
           
          
          
          Does it work with the undistort plates
            out of a Maya scene/render or is 
            the script purely for reconcile of stereo eyes. Is it going
            to try to 
            undistort twice? 
          
          
          
          Rolf from 3DE:  Again, it does not undistort anything. It
            uses the tracking data present in 3DE (either 2D tracking or
            backprojected 3D points) to compute a 2D alignment (pure
            reconcile only)... 
            
            
            Let me know how it goes!  
            
               Rolf